onColShapeHit
Client-side
 Server-side
 Shared
        Note      
 The hit won't be detected if the element that entered the colshape is a colshape.
Parameters
element hitElement, bool matchingDimension- hitElement: the element that entered the colshape.
- matchingDimension: a boolean referring to whether the hit collision shape was in the same dimension as the element.
Source
element: The source of this event is the colshape that got hit by a player or vehicle.
Code Examples
 server   
 This example creates a hill area for aKing of the hillgamemode. When a player enters or leaves the area, it's announced in the chatbox.
-- create our hill area for our gamemodelocal hillArea = createColRectangle ( -2171.0678710938, 678.17950439453, 15, 15 )
-- add hill_Enter as a handler for when a player enters the hill areafunction hill_Enter ( thePlayer, matchingDimension )        if getElementType ( thePlayer ) == "player" then --if the element that entered was player                --let's get the name of the player                local nameOfThePlayer = getPlayerName ( thePlayer )          --announce to everyone that the player entered the hill          outputChatBox ( nameOfThePlayer.." entered the zone!", root, 255, 255, 109 )        endendaddEventHandler ( "onColShapeHit", hillArea, hill_Enter )
-- add hill_Enter as a handler for when a player leaves the hill areafunction hill_Exit ( thePlayer, matchingDimension )        if getElementType ( thePlayer ) == "player" then --if the element that left was player          --check if the player is not dead          if isPlayerDead ( thePlayer ) ~= true then                        --let's get the name of the player                        local nameOfThePlayer = getPlayerName ( thePlayer )            --if he was alive, announce to everyone that the player has left the hill            outputChatBox ( nameOfThePlayer.." left the zone!", root, 255, 255, 109 )          end        endendaddEventHandler ( "onColShapeLeave", hillArea, hill_Exit )See Also
Colshape Events
Colshape Functions
- createColCircle
- addColPolygonPoint
- createColCuboid
- createColPolygon
- createColTube
- createColSphere
- getColPolygonHeight
- getColPolygonPointPosition
- createColRectangle
- getColPolygonPoints
- getColShapeRadius
- getColShapeSize
- getColShapeType
- getElementColShape
- getElementsWithinColShape
- isElementWithinColShape
- isInsideColShape
- removeColPolygonPoint
- setColPolygonHeight
- setColPolygonPointPosition
- setColShapeRadius
- setColShapeSize
 
 