onClientColShapeHit
Client-side
 Server-side
 Shared
        Note      
 The hit won't be detected if the element that entered the colshape is a colshape or projectile.
Parameters
element theElement, bool matchingDimension- theElement: the element that entered the colshape.
- matchingDimension: a boolean referring to whether the hit collision shape was in the same dimension as the element.
Source
element: The source of this event is the colshape that was hit.
Code Examples
 client   
 This example outputs "In." to the chatbox whenever the local user enters a collision shape.
function onClientColShapeHit( theElement, matchingDimension )    if ( theElement == localPlayer ) then  -- Checks whether the entering element is the local player        outputChatBox( "In." )  --Outputs.    endendaddEventHandler("onClientColShapeHit", root, onClientColShapeHit)See Also
Colshape Events
- onClientColShapeHit
- onClientColShapeLeave
- onColShapeHit
- onColShapeLeave
Colshape Functions
- createColCircle
- addColPolygonPoint
- createColCuboid
- createColPolygon
- createColTube
- createColSphere
- getColPolygonHeight
- getColPolygonPointPosition
- createColRectangle
- getColPolygonPoints
- getColShapeRadius
- getColShapeSize
- getColShapeType
- getElementColShape
- getElementsWithinColShape
- isElementWithinColShape
- isInsideColShape
- removeColPolygonPoint
- setColPolygonHeight
- setColPolygonPointPosition
- setColShapeRadius
- setColShapeSize
 
 