setBanReason
Client-side
 Server-side
 Shared
 Pair: getBanReason
This function sets the reason for the specified ban.
OOP Syntax Help! I don't understand this!
- Method: ban:setReason(...)
- Variable: .reason
Syntax
bool setBanReason ( ban theBan, string theReason )Required Arguments
- theBan: The ban that you wish to set the reason of.
- theReason: The new reason (max 125 characters).
Returns
- bool: result
Returns true if the new reason was set successfully, false otherwise.
Code Examples
 server   
 This example adds the command setreason which can be used to change the reason of a ban by nickname of the banned player. For example: setreason someguy reason.
local function setReason (player,cmd,name,...)    local reason = table.concat({...}," ")    if (name and reason) then        local bans = getBans()        for i,v in ipairs(bans)do            if (getBanNick(v) == name) then                setBanReason(v,reason)                outputChatBox("Successfully edited the new Ban Reason.",player,0,125,0)            end        end    endendaddCommandHandler("setreason", setReason) 
 