getElementHealth
Client-side
 Server-side
 Shared
 Pair: setElementHealth
This function returns the current health for the specified element. This can be a player, ped, vehicle, or object.
OOP Syntax Help! I don't understand this!
- Method: element:getHealth(...)
- Variable: .health
Syntax
float|false getElementHealth ( element theElement )Required Arguments
Returns
- float|false: health
Returns a float indicating the element's health, false otherwise.
Code Examples
 client   
 This example outputs the player and vehicle health (if player is in a vehicle) to chatbox using /health command:
function getMyHealth()  -- output player ped health to chat  outputChatBox("My health is: "..getElementHealth(localPlayer));
  -- check if we are in a vehicle  local uVehicle = getPedOccupiedVehicle(localPlayer);
  -- if valid vehicle, output its health to chat  if(uVehicle) then    outputChatBox("My vehicle health is: "..getElementHealth(uVehicle));  endendaddCommandHandler("health", getMyHealth);Issues
| ID | Description | 
|---|---|
| 3791 | setPedArmor and setElementHealth synchronization problems from Client to Server | 
| 2223 | setElementHealth in onClientPlayerDamage bug | 
| 1423 | When you setElementHealth under onClientPlayerDamage, the local (hit) player rotates automatically | 
See Also
Element Functions
- attachElements
- createElement
- destroyElement
- detachElements
- getAllElementData
- getAttachedElements
- getElementAlpha
- getElementAngularVelocity
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByID
- getElementByIndex
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementDimension
- getElementData
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementPosition
- getElementRotation
- getElementParent
- getElementType
- getElementVelocity
- getElementsByType
- getElementsWithinRange
- getResourceRootElement
- getRootElement
- hasElementData
- getResourceDynamicElementRoot
- getLowLODElement
- getPedContactElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementOnFire
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementInterior
- setElementModel
- setElementOnFire
- setElementID
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneQuaternion
- getElementBoneRotation
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneQuaternion
- setElementBoneRotation
- setElementCollidableWith
- setElementLighting
- setElementStreamable
- updateElementRpHAnim
- addElementDataSubscriber
- clearElementVisibleTo
- cloneElement
- getElementSyncer
- getElementZoneName
- hasElementDataSubscriber
- isElementVisibleTo
- removeElementData
- removeElementDataSubscriber
- setElementSyncer
- setElementVisibleTo
Element Events
- onClientElementColShapeHit
- onClientElementColShapeLeave
- onClientElementDataChange
- onClientElementDestroy
- onClientElementDimensionChange
- onClientElementModelChange
- onClientElementInteriorChange
- onClientElementStreamIn
- onClientElementStreamOut
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDestroy
- onElementDataChange
- onElementModelChange
- onElementStopSync
- onElementDimensionChange
- onElementStartSync
- onElementInteriorChange
 
 