onPickupLeave
Client-side
 Server-side
 Shared
 Parameters
player thePlayer- thePlayer: a player element referring to the player who left the pickup.
Source
element: The source of this event is the pickup that was left by the player.
Code Examples
 server   
 This example creates a pickup and outputs a message to the chat box when a player leaves it.
local thePickup = createPickup( 10, 10, 10, 2, 31, 3000, 50 ) -- Create a M4 weapon pickup when the script starts
function leftWeaponPickup( player )    outputChatBox( "You have left the M4 weapon pickup.", player ) -- Output a message to the chatboxendaddEventHandler( "onPickupLeave", thePickup, leftWeaponPickup) 
 