getAllAccountData
Client-side
 Server-side
 Shared
 OOP Syntax Help! I don't understand this!
- Method: account:getAllData(...)
- Variable: .data
Syntax
table|false getAllAccountData ( account theAccount )Required Arguments
- theAccount: The account you wish to retrieve all data from.
Returns
- table|false: accounts table
A table containing all the user data. This table might be empty. False if invalid argument.
Code Examples
 server   
 This example retrieves and displays all account data of the player who typed the getall command in the chat, in the format key: value.
function printAllData ( thePlayer )    local playerAccount = getPlayerAccount( thePlayer ) -- get his account    if ( playerAccount ) then -- if we got the account then        local data = getAllAccountData( playerAccount ) -- get data        count = 0        for _ in pairs(data) do count = count + 1 end -- get the count        outputChatBox ( "table holds " .. count .. " entries", thePlayer) -- output number of rows        if ( data ) then            for k,v in pairs ( data ) do                outputChatBox(k..": "..v, thePlayer) -- print the key and value of each entry of data            end        end    endendaddCommandHandler( "getall", printAllData ) -- add a command handler for command 'getall'See Also
Account Functions
- addAccount
- getAccount
- copyAccountData
- getAccountByID
- getAccountData
- getAccountID
- getAccountIP
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccountType
- getAccounts
- getAccountsByData
- getAccountsByIP
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logOut
- logIn
- removeAccount
- setAccountData
- setAccountName
- setAccountPassword
- setAccountSerial
 
 